Monday, February 10, 2014
Beginning a New Game: The Mario Platformer Scroller
Today we are going to begin a new game using methods and classes similar to our Platformer. This time we'll be covering some new methods -- including setting the background colors, showing mirror images of graphics, setting up a separate Start Screen, having levels, and telling the program the "scale" of the graphics we use.
While we work through this scenario, try to keep the layout, format, and images that I use. We will be customizing them after we are done, but let's avoid unnecessary delays while we work though this. It can be a fairly dense, complicated code at times and it's much easier to find our errors if we're all looking for the same image names, class names, etc.
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2014
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February
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- Finish Flappy Game...
- Cute Flappy Bird Hack...
- Game: Flappy Dragon
- Mario Game Assets
- Scrolling Mario Platformer (Part 3)
- Scrolling Mario Platformer (Part 2)
- Starting a New Platformer: Mario! (Part 1)
- Beginning a New Game: The Mario Platformer Scroller
- Adjusting the World in Platformer
- Continuing the Platformer
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February
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